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Variety Map Pack -&- COD4-GOTY edition!

As announced on both Xbox.com and CharlieOscarDelta.com, Infinity Ward and Xbox Live are set to release four new maps to the public. The maps will either come as a downloadable expansion (800 Microsoft points) or as part of the Call of Duty 4 : Game of the Year edition package at retail stores.

The GOTY-edition is scheduled to hit store shelves April 1st (Today. So I'm a bit belated, sue me!), and the expansion pack ought to follow sometime soon thereabouts. (Rumor has it, April 3rd.. but even IW and Xbox.com disagree on the actual release date of the GOTY edition)

The following are descriptions of the coming map-pack content:

Its size and alternating routes make "Broadcast" great for large team games. A large, multi-story television station with plenty of window vantage points creates the perfect setting for floor-to-floor combat. The station is surrounded by extensive outdoor areas consisting of a long parking lot, surrounding buildings with sniping hiding spots and side-rooftop access to the top and bottom floors of the television station.

A large wide open village in the woods, "Creek" consists of heavy foliage, great for sniper cover: a deep ravine offers an excellent vantage point for ambushes; an underground cave offers an alternate evasion route; and various multi-floor houses populate a patchwork of connected farmland. This extensive open map is great for snipers with plenty of natural coverage consisting of rocks and trees. There are various routes for advancement from both high and low vantage points over and underneath the hillsides. Another great map for large team games.

A modern revision of the classic Call of Duty "Carentan" map, "Chinatown" takes players to the foggy downtown district of a Chinatown. A night time setting, the cityscape is well lit by the full moon and the glow of brightly colored lanterns and neon lights from local businesses. This district offers a variety of open-street and interior settings, perfect for fire fights throughout the connected roads, courtyards, antique shops and markets within it. Great for all game types and players.

"Killhouse" is an enclosed warehouse made of plywood structures, mock-ups and speed-run courses used for training, creating the right mix of obstacles for small team games or free-for-alls with a variety of soft and hard cover points spread throughout the entire ground level

As a small poke at our fellow COD4 gamers on the PS3, it appears that they're now barely going to be getting the patch which we got over a month ago. They may not see the map pack for somewhat longer than ourselves, and man are they acting pissed on the CharlieOscarDelta.com boards. ;-)


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